BIKESTERS is an action adventure with a technological base. At present, while registered and protected, it has not yet
been offered for publication. It is a unique title, with fresh
content, and will undoubtedly receive a 'G' rating.
BIKESTERS was written not only to entertain, but
also to stimulate the reader's thinking and interest in technology and the world around them, while heightening feelings of social
awareness and responsibility. This is the rare action adventure
that contains no violence, weapons, harsh language or sexual innuendo.
The attached BIKESTERS storybook was originally undertaken
as a long-form treatment for a pilot episode, with perhaps a few sample series attached for good measure. Together, these were
intended to illustrate the tremendous potential of the concept,
characters and underlying material for development in a variety
of media: film, published comics, illustrated fiction and CD ROM,
to name a few. It is, consequently, designed to support the extended
(or fragmentary) narrative requirements of diverse forms. Throughout,
scene headings function as cinematic markers, installment titles
and interactive "pages".
What you see before you is no longer a treatment:
it is more. It is, quite simply, a conglomeration of short, fast-paced,
successive episodes which have been created to engage the attention
spans of the young and the young at heart. They range from exhilarating chases across
the sky to the excitement of fantastic scientific discoveries.
As you read, remember that this "bible" is not so much a final product, but, rather, the common source from which all
future adaptations may spring. The list below provides a fair
summary of avenues of development I considered in its writing
.
And one other thing: don't forget that the bikes
and vehicles described in the attached stories are more than a
little real. I know -- I designed and built them.
1) Complete book with illustrations and photographs,
with or without companion CD ROM
2) The book broken down into a series of short stories
(action thrillers?), each one comprising of one chapter from the
book. BIKESTERS consists of nine chapters containing twelve separate
major adventures and each would have illustrations, photographs,
blue-screen, etc. and could have a companion CD ROM or floppy.
3) Comic books containing illustrations, photographs,
blue-screen images, etc., and each could include a floppy sampler.
One of the many unique aspects of BIKESTERS as an
action adventure/visual production, is that the bikes in the story
are actual and complete (see attached photographs). Therefore,
they can be photographed, blue-screened into scenes etc. -- not
to mention exhibited. This allows for a reality based production
rather than totally illustration and/or animation; it also means
that such a production could be put together just a little more
rapidly and inexpensively.
Floppy Comics: Flomix?
Consisting of ten to twenty-five images that are
a combination of photographs illustration, 3-D imaging and blue-screen
accompanied by text and MIDI-sound. These would be very inexpensive
to produce and could be included with action thrillers or comic
books and could be published on the Internet (download to one
floppy). They could also be used as giveaways at sponsor outlets,
events and computer stores, etc..
On the Internet, it could be presented as a site
or series. In this form, the adventure would become a very strong
destination on the net and would greatly increase the popularity
of the items that surround it on its site, etc.. It would also
serve as a sample to acquaint people with BIKESTERS and build
interest in the complete production: book, CD ROM, spin-off products,
etc.
A full CD could be used as a companion with the book,
short stories, or by itself as a CD ROM adventure and would be
a combination of live action, captured video, blue-screening,
illustration, 3-D imaging and animation with sound and graphics.
The sequences from the book, both action and technological,
can be mixed with travel and visiting points of interest, i.e.
BIKESTER truck and trailer traveling through a desert landscape;
stopping at museums, etc.; passing points of interest that are
not normally seen , such as The Windmill Farm at Tehachapi Pass
California, illustrating alternative energy or the Watts Towers
in Los Angeles, illustrating creativity and one persons dedication
to a project. There also could be video bites of the cities and
towns that they pass through on their travels--basically, a mini-geography
lesson. Much of this footage could be put together inexpensively
by blue-screening the BIKESTER truck and trailer onto captured
video scenes,etc..
Uses the same content as the CD ROM, but with a more
prevalent use of geography and points of interest. This production
could also contain complete versions of the computer sequences
in the story and detailed technical readouts of the bikes in wireframe
CAD, etc., all of which could be interactively accessed.
Games involving travel, races and the BIKESTER adventures
and rescues could easily be written incorporating much of the
same visual content produced for the CD ROM.
Both film and video tape adventures could also be
developed with a major portion of the content coming from material
already produced. The attached "treatment" provides
abundantly for the simultaneous development of feature and sequel,
pilot and episodic series -- even an old-fashioned serial drama.
Because BIKESTERS is a story based on racing and
adventure, it lends itself towards the marketing of story-based
items and products. The following are just a few ideas:
1) Printed T-shirts and hats (logo,etc.)
2) Stickers and decals
3) Posters
4) Models: bikes, BIKESTER truck and trailer, etc.
5) Bicycle crash helmets
All of these products would of course carry the production
partner and/or sponsors name/logo along with the BIKESTER logo.
Whatever the application, I believe the work speaks
persuasively for itself. Enjoy it!
fredvosk@bikesters.com or
Bikesters
PO BOX 393
Carnation, WA 98014
Continue to the Bikester's Charity Proposal